{"id":277,"date":"2026-04-04T19:29:28","date_gmt":"2026-04-04T19:29:28","guid":{"rendered":"http:\/\/japanobserver.net\/?p=277"},"modified":"2026-04-04T19:29:28","modified_gmt":"2026-04-04T19:29:28","slug":"commodore-games-part-iii-the-last-ninja-and-uchi-mata","status":"publish","type":"post","link":"https:\/\/japanobserver.net\/index.php\/2026\/04\/04\/commodore-games-part-iii-the-last-ninja-and-uchi-mata\/","title":{"rendered":"Commodore games, part III: The Last Ninja and Uchi Mata"},"content":{"rendered":"<p>The 80s was a huge &#8220;Ninja craze&#8221; period. There were Ninja movies, Ninja comics, Ninja turtles, and of course, tons of Ninja games. The C-64 was no exception, and one of the biggest titles was Activision&#8217;s &#8220;The Last Ninja&#8221;. There were all types of faux paus with this game (a Buddha statue in a Shinto shrine, for example), but who cares, it was fun. Or it was at the time.<\/p>\n<figure id=\"attachment_278\" aria-describedby=\"caption-attachment-278\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-278\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1340.jpg\" alt=\"Activision Logo\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-278\" class=\"wp-caption-text\">Before they were evil&#8230;<\/figcaption><\/figure>\n<p>Ah, the familiar Activision title screen. They really started in the 80s with the &#8220;games as a movie&#8221; experience, and this game was no exception.<\/p>\n<figure id=\"attachment_279\" aria-describedby=\"caption-attachment-279\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-279\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1341.jpg\" alt=\"Last Ninja title page\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-279\" class=\"wp-caption-text\">Ah, the Ninja craze of the 80s<\/figcaption><\/figure>\n<p>GREAT title screen. The music starts playing and my teenage self gets really pumped to be a Ninja in Japan.<\/p>\n<figure id=\"attachment_281\" aria-describedby=\"caption-attachment-281\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-281\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1343.jpg\" alt=\"Last Ninja gameplay\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-281\" class=\"wp-caption-text\">Off to do Ninja stuff<\/figcaption><\/figure>\n<p>As you can see we start off with no weapons and the axis of movement is diagonal. This makes initial movement really tricky. But with some time I figured it out and went on to beat up 2 opponents.<\/p>\n<figure id=\"attachment_282\" aria-describedby=\"caption-attachment-282\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-282\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1348.jpg\" alt=\"Last Ninja fight scene\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-282\" class=\"wp-caption-text\">Thought you were BAD, eh?<\/figcaption><\/figure>\n<p>Despite beating these guys I didn&#8217;t earn any weapons. But I kept tregging along. When you arrive at the river, if you fall in you literally die. Luckily, it&#8217;s easy to jump over.<\/p>\n<figure id=\"attachment_283\" aria-describedby=\"caption-attachment-283\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-283\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1353.jpg\" alt=\"Last Ninja gameplay\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-283\" class=\"wp-caption-text\">Splash time<\/figcaption><\/figure>\n<p>Once I got to a key screen I got stuck. I tried a number of keys on the keyboard to take the key; nothing worked. Nothing from the joystick worked. After a few minutes I just gave up. I couldn&#8217;t move back or do anything after this and it&#8217;s really boring, so I just gave up.<\/p>\n<figure id=\"attachment_284\" aria-describedby=\"caption-attachment-284\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-284\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1357.jpg\" alt=\"Last Ninja gameplay\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-284\" class=\"wp-caption-text\">A KEY scene<\/figcaption><\/figure>\n<p>Since being a Ninja was way less fun than I thought, I thought I&#8217;d try some Judo! Firing up &#8220;Uchi Mata&#8221;<\/p>\n<figure id=\"attachment_288\" aria-describedby=\"caption-attachment-288\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-288\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_7314.png\" alt=\"Uchi Mata Title Screen\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-288\" class=\"wp-caption-text\">You&#8217;ll FLIP for good title screens!<\/figcaption><\/figure>\n<p>Uchi Mata has a great title screen, which is ironic because an Uchi Mata is a move throwing someone by moving your leg in between theirs and making them lose their balance (don&#8217;t be impressed, I had to look it up).<\/p>\n<p>For details, see this link: <a href=\"https:\/\/en.wikipedia.org\/wiki\/Uchi_mata\">Uchi Mata<\/a>.<\/p>\n<figure id=\"attachment_290\" aria-describedby=\"caption-attachment-290\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-290\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_7316.png\" alt=\"Uchi Mata Game Screen\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-290\" class=\"wp-caption-text\">It begins<\/figcaption><\/figure>\n<p>This game really made me think of the 80s classic &#8220;Karate Champ&#8221;. The characters look almost exactly the same and the movement was a lot like that game as well.<\/p>\n<p>The problem with this game is that like Karate Champ, the moves were really tricky. Maybe it required 2 joysticks like that one did, I don&#8217;t know. After a few minutes I switched it off since I couldn&#8217;t figure out the moves. Every now and then I could throw my opponent.<\/p>\n<figure id=\"attachment_285\" aria-describedby=\"caption-attachment-285\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-285\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1359.jpg\" alt=\"Uchi Mata Game Screen\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-285\" class=\"wp-caption-text\">Down you go!<\/figcaption><\/figure>\n<p>But otherwise, it was just too tricky for me as a rookie.<\/p>\n<figure id=\"attachment_287\" aria-describedby=\"caption-attachment-287\" style=\"width: 1008px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-287\" src=\"http:\/\/japanobserver.net\/wp-content\/uploads\/2026\/04\/IMG_1361.jpg\" alt=\"Uchi Mata Score screen\" width=\"1008\" height=\"756\" \/><figcaption id=\"caption-attachment-287\" class=\"wp-caption-text\">Cool dragon!<\/figcaption><\/figure>\n<p>Maybe after some research this one might be more fun.<\/p>\n<p>In my next chapter, 2 driving games. Stay tuned!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The 80s was a huge &#8220;Ninja craze&#8221; period. There were Ninja movies, Ninja comics, Ninja turtles, and of course, tons of Ninja games. The C-64 was no exception, and one of the biggest titles was Activision&#8217;s &#8220;The Last Ninja&#8221;. There were all types of faux paus with this game (a Buddha statue in a Shinto &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/japanobserver.net\/index.php\/2026\/04\/04\/commodore-games-part-iii-the-last-ninja-and-uchi-mata\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Commodore games, part III: The Last Ninja and Uchi Mata&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27,28,23],"tags":[],"class_list":["post-277","post","type-post","status-publish","format-standard","hentry","category-commodore","category-retro-computing","category-retro-gaming"],"_links":{"self":[{"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/posts\/277","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/comments?post=277"}],"version-history":[{"count":2,"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/posts\/277\/revisions"}],"predecessor-version":[{"id":292,"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/posts\/277\/revisions\/292"}],"wp:attachment":[{"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/media?parent=277"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/categories?post=277"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/japanobserver.net\/index.php\/wp-json\/wp\/v2\/tags?post=277"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}